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The licence for the Babylon 5 Fleet game has been much
kicked around and abused over the years, being released by
AoG before their demise as Fleet Action, then
Babylon 5: Wars and finally picked up my Mongoose
Publishing and re-written as A Call to Arms.
Don't be fooled by its somewhat haphazard history however,
as what remains is a real gem of a solid space combat game
built around the rich background of J Michael
Straczynski's Babylon 5 Universe. |
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To support the game, Mongoose released
a massive line-up of miniatures covering all of the series
main races. A number were simply
re-releases directly from AoG's original molds, but many
were also brand new designs which over the past four years
grew into a substantial range in their own right. Sadly, the
miniature range came to an end at the start of 2008,
although they should still be available for years to come
online. Unless you are a truly
determined collector, or die-hard fan, the range is a bit
too broad to collect fully fleshed out fleets for all of the
factions. However, I have tried to select enough of the key
ships in order to be able to pull together a few decent
campaigns with friends and it is those that I will feature
here as I work my way through them. The
'Call to Arms' rules themselves are still supported by
Mongoose and I highly recommend giving them a go if you
haven't already. Unfortunately Mongoose have since announced
that they will not be continuing with the Babylon 5 licence
in the foreseeable future, but will be continuing to develop
the rule set, albeit for another as yet un-named miniature
range and background. Watch this space as they say. |
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The Narn Regime - Not a fleet to collect and
paint if you are not happy painting a really fiddly
patchwork pattern over pretty much everything! That
said, the Narn are a great fleet to play (especially
against their primary protagonists the Centauri). What
they lack in beam weaponry, they make up for with
fighter busting e-mines and sheer resilience. This was
the fleet I took to Mongoose Halls for my inaugural ACTA
tournament and I am still adding to it all the time.
| The
Narn Fleet | |
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The Centauri Republic - Warmongering and
politically astute, Centauri ambition is only matched by
their appetites for all that is fine in life. Former
slave masters of the Narn, the Centauri are not as
powerful amongst the younger races as they once were
when their advanced fleets cut a swathe through the
galaxy having suffered greatly from the Narn uprising
and their own political in-fighting. Nevertheless,
supported secretly by the ancient and enigmatic
'Shadows', the Centauri are still a powerful race.
| The
Centauri Fleet | |
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The Earth Alliance - The earth fleets span such a
large time period, that it was decided for
practicalities sake to divide them up into three
distinct fleet lists. This fleet represent the 'Early
Years' around the time of the Dilgar and Earth-Mimbari
wars and contains iconic vessels such as the Hyperion
Class cruiser and Oracle Class scout ship as
well as the infamous Nova Class Dreadnought. |
Earth Alliance - Early Years | |
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| Currently on the
workbench: Gaim and League ships. |
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Terrain |
| Coming Soon |
| Jump Gates,
Moons, |
| Asteroid Fields,
Planets |
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Visit Mongoose Publishing for more information on
Babylon 5 - A Call to Arms.
This web site is completely unofficial and in no way endorsed by Mongoose Publishing.
Starship Troopers is copyright of TriStar Pictures Inc.
Starship Troopers: The Miniature Game is TM TriStar Pictures Inc 2005 and is used under licence
by Mongoose Publishing Ltd. All trademarks are copyright of their respective owners
and are used without permission, no challenge to their status is intended.
All images are intellectual property of Carl Woodrow and Dropship.org.uk unless stated otherwise
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