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I have to come clean and confess I am not a fan of
the Centauri ships all that much, but unfortunately I love the Centauri
race portrayed by the brilliant Peter Jurasik as Londo Mollari in
the series and in particular his clever political manoeuvrings. Looks
aside however, the Centauri have access to a fearsome array of beam
weapons and deadly ships that can certainly give any fleet a bad day, in
particular their despised mortal enemy, the Narn. |

Five 'Raid' point fleet of
Centauri designed for a campaign against my initial tournament
Narn fleet..
Starting the Fleet
Unlike the Earth Alliance fleet, which is so big it is
divided over three era's, Centauri Admirals get the luxury of
choosing from a wide selection of ships from a single fleet
list. As I wouldn't be initially playing with 'In-Service' dates
for the fleets, I opted to select what I hoped would be a nicely
rounded five 'Raid' point fleet that would be roughly a fair
match against the Narn fleet I took to the Mongoose Halls
tournament.
At 'Battle' level, and to be the flagship of my force I chose
a Primus-class Battlecruiser. It might not have a huge selection
of secondary weapons at its disposal, but what it lacks for in
short ranged brawling, it more than makes up for in its long
ranged battle laser primary beam weapons. Supporting the
Primus-class is an equally daunting Belvarin Carrier. At only
'Raid' level, the Belvarin is an absolute star bringing six
flights of Sentri fighters to the fray as well as some pretty
handy short-ranged firepower in the form of all-round twin
particle arrays. With the two Sentri flights that the Primus
also comes with, the fleet gets a very useful eight flights of
fighters in total.
Two ships however, do not a fleet make. So, to give some up
close support and hopefully draw some of the attention away from
my two capitol ships I selected an iconic Vorchan warship, a
Maximus-class frigate and a pair of fast-attack Darkners to
harass the enemy from behind with their 20" range beam battle
lasers and matter cannons.
Painting the Centauri
One of the things I most disliked about the look of the
Centauri fleet, was the hugely gaudy purple and gold palette
they were predominately presented in. I wanted to keep the
traditional colourscheme, but only if I could find a way to tone
it down a bit reduce the intensity of the purple. With that in
mind I started with a basecoat of GW Foundation range Hormagaunt
Purple into which I added increasing amounts of elf flesh for
the highlighting. This gave me a far paler blue-grey colour for
the hills rather than the deep purple you often see. To then
bring the traditional colour back out I gave the ships a very
thin wash of watered down purple ink.
For the metallic trim and wings I started with a basecoat of
tin bitz into which I mixed a little brazen brass and dark
flesh. Using this as my base mix I then added increasing amounts
of more brass and then finally shining gold and chainmail silver
to create a weathered look to the metal sections. A thin wash of
black and antelope inks helped to enrich the contrast before I
gave the edges a final highlight of pure burnished gold to
finish.
Primus-class Battlecruiser

The grey central section of the Primus was a simple dry-brush of
adeptus battle grey followed by a very light dry-brush of wolf
grey to help lighten the overall edges. I then picked out a few
of the panel lines with ghost grey before giving the hull a wash
of very watered down black to intensify the shading.
The main gun batteries, engines and prow detailing were
initially painted in boltgun metal and highlighted with
chainmail before the black was was applied. The detailing was
then re-highlighted in neat mithril silver along with the
extreme edges of the main engines.
For the two flights of Sentri fighters, I followed exactly the
same approach I did with the Narn fleet and removed the mounting
peg from underneath each fighter replacing it with a length of
rod cut from a paperclip. These were in turn re-mounted onto a
small flying base as opposed to the hex-bases provided. As I
mentioned with the Narn fleet, this is not something you need to
do and the hex-bases provided are perfectly adequate in my
opinion. I simply do not use them as I wanted to keep a uniform
look to the bases of all my ships and personally found the
fighter bases to be a little distracting.
With the flagship now complete it was on to the rest of the
fleet.
| Next: Belvarin carrier and Vorchan |
| Back to Babylon 5: A Call to Arms Introduction
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