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The Narn were the first fleet I chose to collect
for 'Call to Arms' for no other reason than I liked the way their rather
unique paint scheme stood out from the crowd. They may not have the most
advanced weaponry when compared to races like the Mimbari or Centauri,
but what they lack in technology, they more than make up for in
resilience with some of the best skirmish ships in the game. |

Five 'Raid' points of Narn
designed for a tournament at Mongoose HQ.
Starting the Fleet
Out of all of the races for 'A Call to Arms', the Narn
probably represents the most work intensive painting wise, but
also the most rewarding for the time invested into it. A really
spectacular eye-catching fleet when deployed due to its boldly
patterned hulls, it is also by far and away my favourite.
Central to the fleet is the G'Quan-class Heavy Cruiser and if
you have ever watched the Babylon 5 series, this is probably the
Narn ship you will have seen most. Out of all of the Narn ships
produced by Mongoose, it is the G'Quan that has undoubtedly
suffered the most detail degradation when the molds were
purchased from AoG and getting the ship into a fit state
to be assembled, let alone painted was a task in itself.
Fortunately, after a bit of hard work with a few files and a
little pinning here and there, what emerges is a real gem of a
ship. To create a little more detail I also added a few lengths
of thin brass wire to the prow and wing pods similar to where
sensor arrays and such like can be seen on the ship in the TV
series.
Painting The G'Quon

As the metallic areas were the most messy to work with being
a mixture of dry-brushing and ink washes, it was these that I
painted first of all. Starting with a dry-brush of boltgun metal
I picked out details for the bridge, engines and edges of the
hull in chainmail silver. a quick black ink wash helped pick out
the details and then a final poke at the detailing in mithril
silver helped emphasise the central sections nicely.
For the main hull I began with a mix of 50/50
terracotta red and scab red. I then highlighted this by adding
increasing amounts of blazing orange into the mix. Once dry, the
colour was intensified with a thin wash of red ink mixed with a
tiny drop of black paint.
For the markings, the trick is to actually start in reverse
and begin with the bleached bone lines. Ensuring I kept the
outer edge of each line neat, I didn't worry too much about any
overpaint inside each shape as I would be correcting this later.
With all of the patterns carefully defined, I went back over the
lines carefully again with a 50/50 mix of bleached bone and
white to help neaten them up as well as highlight the extreme
edges. I then very carefully filled in each of the shapes with a
50/50 mix of scorched brown and black. By working from the
points of each shape and painting 'inwards' you can create a
really sharp edge to the lines. Once you have those initial
boundaries in place, its easy to simply 'fill in' the rest
of each shape and voila! All done.
The two flights of Frazi fighters are also part of the
G'Quans arsenal and were painted in a mix of camo green and
scorpion green with a bleached bone and white central stripe and
tail. Now to fill out the rest of the fleet and hunt down those
Centauri scum!
| Next: Ka'Toc Destroyers and
G'Karith Patrol Cruiser |
| Back to Babylon 5: A Call to Arms Introduction
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