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| Combining games of both Battlefleet Gothic and Epic
Armageddon are a great way of creating campaigns that span the entire
Armageddon Sector and bring a new dimension to both games. For that
reason I have created a section looking at ways the two games can
co-exist in the Armageddon Conflict, as well include modelling articles
for some of the great fleets available through Specialist Games. |
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INTRODUCTION
Over the coming months Battlefleet Armageddon will swell with
the arrival of new ships, fleet auxiliaries, more celestial
phenomena and a host of new scenarios themed against the 3rd
Armageddon War. Check back from time to time to see what's new.
| Imperial Fleet - Armageddon |
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| The Imperial
Fleet, under Admiral Parol was initially ill-prepared for
the onslaught of Ghazghkull's vast Armada of Hulks and
Kroozers, sustaining huge losses during the early phases of
the war. Reinforced by ships from the Voss Shipyards,
Battlefleet Armageddon recovered from their earlier defeats
to set about re-establishing control in the Armageddon
Sector. One such vessel was the Apocalypse Class Battleship.
Not only a good flagship for an Armageddon Fleet with its
vast array of gun batteries, but also usable as part of an
Epic Imperial Guard army. |Find
out more...| |
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| Ghazghkull's Fleet - Armageddon |
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| Amongst
Ghazghkull's vast fleet were a number of ships that the
Imperium had never encountered before. Far larger than the
Orks mainstay Kill Kroozers, these vessels were eventually
classified as Ork Battle Kroozers. Four of these vessels
took part in the initial invasion, "Slamblasta", "Gorbadd's
Revenge", Rok Droppa" and the Hammer Class "Dethdeala" shown
here. Like the Imperial Guard, the Orks can make use of
ships are part of their Epic Armageddon Invasion army. |
Find out more...| |
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| Celestial
Phenomena - Asteroids |
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| Asteroids are just
one of the many hazards in Armageddon space and there have
been many articles showing how to create your own in both
the Battlefleet Gothic rulebook, Gothic Magazine and White
Dwarf. In this article I show another way that adds some
height to the rocks and using nothing more expensive than
inexpensive light rocks used in BBQ's and a few flying
stands. | Find out more...| |
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| Celestial
Phenomena - Planets |
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| Gothic games
wouldn't be much fun without a few planets to orbit, hide
behind, or better still bombard. Using a few polystyrene
globes that are easily found in most art stores, I show how
various planets can be very quickly produced, ranging for
the smallest of moons, to the largest of gas giants. |
Find
out more...| |
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| Armageddon
Listening Outpost |
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| Small featured
pieces of terrain, such as listening outposts are great for
creating gaming objectives. During the early stage of the
war many of these outposts were over run by Ghazghkull's
fleet as it emerged from the warp. This particular outpost
is one I have used in my own games for a fun scenario
involving the Orks outer picket ships and a few small
Imperial navy patrol squadrons (no Cruisers in other words).
More of that scenario at a later date. |
Find out more...| |
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