If you have ever read any of Dan Abnett's "Gaunt's Ghosts" novels you will know that if there is one thing the Imperial Guard really excel at, it's serious artillery bombardments. Creating formations that can lay waste to entire cities and churn a frontline into a nightmare of craters and torn earth is as simple as picking up an Artillery Company...or two.

STEEL LEGION - PART TWO: ARTILLERY COMPANY

Every army in Epic Armageddon has its strengths and its weaknesses. For the vast war machine that is the Imperial Guard, undoubtedly one of its greatest strengths is in its artillery companies. With the exception of no other army, the Imperial Guard can lay down a massive and sustainable barrage of artillery fire from the relative safety of deep behind their own lines. One of the key features of an Imperial Guard Artillery Company is its ability to combine the firepower of all of the artillery pieces in the force into a single devastating barrage, which is capable of smashing apart enemy infantry formations and disrupting even the largest of Ork Mobs. Naturally, with that amount of useful firepower, I considered including at least one Artillery Company in my newly formed Steel Legion force to be practically a core choice.

In creating an Artillery Company you can choose to select up to three batteries of either Basilisk or Manticore. You could of course choose to take a selection of either of them having a battery of each, but in my case I simply chose three batteries of three Basilisk in each; a total of nine self-propelled guns. The final unit to include was a Command Salamander, which is the tenth and final vehicle making up the company.

(Note: It was decided for simplicity to drop the Command Vehicle from the formation in the finished version, however as I had already included them in my own force during early play testing I decided to keep them in for a little character)

New vs Old.

Those of you that are familiar with any previous editions of Epic will have noticed that I have used the older Basilisk models in the Company, as well as a Forge World Salamander Command vehicle. The simple reason for this is the force was put together early in 2003 in preparation for the games launch, at which point none of the new Imperial Guard artillery were ready. Whichever models you choose to use, the end result is pretty much the same anyway. If you like the newer 'Hades' pattern Basilisk however, fear not as they will be appearing soon as part of another Artillery Company for an entirely different Guard Regiment.

 


[ Back to Armies of the Imperium ]