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Two more Marauders
to add to third platoon this week, both the M8 ‘Ape’
variety. Having built the first ‘Ape’ some time ago and not
being entirely satisfied with the end result, I adjusted my
approach with the next two in an attempt to add some variety
to the squad. The first task was to reposition the first
Marauder into a more ‘aggressive’ pose. I did this after
studying some of the CGI footage from the Roughnecks series
and noticed that the hands were opened out more when the
Morita Ape specials were firing. Additionally the shoulders
were positioned higher with the arms spread wider. To
emphasise the effect I needed to narrow the Marauders stance
at the hip joint and allow myself some more movement in the
legs, which was achieved by removing the ball socket joints
on the hips and inserting some plastic tubing and rod as
filler to give me a new mounting point. This allowed me to
‘open’ the marauder’s stance more while leaning it forward
into its trademark hunched over appearance.
For the Ape
Specials I removed the plastic gun stub from the ends of the
arms and replaced them with a short length of aluminium
tubing. The same tubing was then used to create the flatter
cage/rollover bar over the cockpit canopy. For final
detailing I used a narrow pin vice to drill out the barrels
of the Derringer and Trip-Hammer mortar and that was it, the
model was ready for priming and painting.
In the case of the
third Ape I used exactly the same approach as I did for the
one above, but mounted it onto a base covered in angled
wreckage. This allowed me to position the model with its
feet hugging the angle of the base detail. This is a trick I
have used on other walker models in the past and creates an
optical illusion that makes the model appear to be
precariously balanced on an uneven surface. In reality only
one of the ankle joint has been repositioned to follow the
slope of the terrain, the other simply placed leaning
forward to pitch the model into a lean with its apparent
weight on its left leg. The extreme angle can be countered
with a small twist in the waist, which turns the torso and
cancels out the effect restoring balance to the model and
creating a dynamic pose. A good tip when positioning models
like this is to use some putty or blu-tack to temporarily
stick the parts together so you can play around with the
positioning until you find a pose you like that balances
well. Once you are happy with the position simply remove one
piece of the blue-tack at a time and glue the piece into
position working your way around the model until its all
stuck in place. I find starting with the legs and working up
to the torso and arms last works best.
Heavily weathered
paint effect.
The
worn paint effect on the two marauders here is not as hard
to achieve as it may look and is a technique I generally use
on tanks and especially aircraft. The basic idea is to start
with the weathering effect first and then add the base paint
on over the top of that, rather then the reverse which is to
paint the model and then add the weathering as a final
touch. I decided to adopt this approach as I still wasn’t
satisfied with the colour depth of the initial two models
and wanted to increase the appearance of fatigue effects
further again.
I started by dry
brushing the entire model lightly with gunmetal. Although
primarily I concentrated on any edges, as these would be
where I would show the most wear and tear, I also picked out
panels around joints and rivets. I then painted on my base
colour; in this instance graveyard earth, however, and this
is the important part, I painted in block areas leaving the
edges free so the metal was still showing. I then built up
the areas of block colour by adding increasing amounts of
desert yellow which was applied as a very watered down paint
so as not to leave any undesirable brush lines. By only
working in the areas inside the block colour you can build
up the contrast between the tarnished paint along the edges
where the most rubbing would occur and the colour of the
model. It does take a bit of practice, but the end effect is
worth the effort and will look far more naturally weathered
than by just painting it over the edging afterwards.
Four Marauders down,
just the NCO’s M8 to go and that’s the third platoon
completed for now.
Next Up: Third
Platoon NCO. Do you want to know more?
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